It is a simulation of motorcycle racing first and foremost. Most players who aren’t too adept at motorcycle racing will want to keep the vast majority of those assists on, because things quickly get incredibly challenging without them.
#RIDE 3 PS4 DRIVER#
The left analog stick also adjusts the player’s weight, if that driver assist is turned off. First-person cameras feature a wind sound effect which gets louder the faster the rider drives, and players are mostly left on their own to get lost in the ride.Ĭontrols are standard fare for a racing game, though with motorcycles there are separate buttons for the front and back brakes. A generic soundtrack plays between events, and the high-pitched whirring of motorcycle engines fill in the rest of the time spent with the game. Audio-wise, there’s not a whole lot going on with RIDE 4. The frame rate also stays consistent, though it does appear to be locked at 30 fps. Tracks are realistically rendered, even including the infamous Nürburgring. Draw distance is fine to see well beyond the upcoming apex, and riders have a realistic animation set. Even on a base PS4, stutters are rare and load times are quick.
RIDE 4 uses the Unreal Engine, which runs about as smoothly as their other recent games. Have they learned lessons from MXGP 2019 and MotoGP 20 with their latest release? Find out in our RIDE 4 review. Hard to believe it’s already been almost two years since RIDE 3 released, but it’s not as if developer Milestone s.r.l.